We are a group simply making a game. We all bring something different to the table.
Alex Preston (Heart Machine)
I've been an illustrator and designer for a good long while now. Developing games has been a passion of mine since I was a child, though I've never had the courage and support until now to actually release something into the wild. Spread your neon wings you sweet pixelated bastard!
Beau Blyth (Teknopants)
Developed loads of rad fast-paced arcade style games including the upcoming super bad-ass Samurai Gunn. A master of many disciplines and the man helping me code this beastly project. A massive thanks and unending high fives/hugs/punches go his way. Also payment.
Casey Hunt (Protothesis)
Worldmaker + Artist + Producer
A visual amalgamist and philosopher monk, formerly of Three Legged Legs. Bestowing the lines and colors of his art magic upon the project, and using his command of the organizational arts to keep thing moving forward. He will surely keep us all honest, inspired, and enthused.
Teddy Diefenbach (TeddyDief)
A thoughtful soul who created The Moonlighters and Shove Pro, co-founded Rad Dragon, is a programmer and game designer extraordinaire. Dives deep into things such as systems design, narrative design and his ultimate mission of recreating the golden age of late 90s Squaresoft.
A wandering audio designer who has lent his overly-sensitive ears to many indie game projects. Ever up for experimenting, playing, and creating luscious new sound experiences, Akash wants to use his skills to ultimately tell an engrossing story.