Heart Machine | Jobs
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Jobs

Heart Machine is a small, deeply motivated and close-knit team located in Los Angeles. Our focus is gameplay that’s engaging, fluid and fun, while also building atmosphere through lush art and sound design. We’re immensely excited to be creating things we love every day.

Our next project is ramping up production, a fully 3d experience built with Unreal 4. We’re looking for talented, passionate, smart and good people to become part of our crew, to help build and shape something ambitious and completely unique from the ground up.

Working with us

Since we’re a smaller team we each have several roles we fulfill, so a broad and deep knowledge of game design is a huge advantage. You’ll be working and communicating with many other multi-disciplined team members in order to bring this vision to life.

Although we work incredibly hard, our studio is not a crunch-factory – we like to live our lives, have holidays, and remain healthy throughout a project. We like to hangout with other devs, host events, have board game nights and go to museums.

All full-time employees will be offered a robust medical package, including dental. Salary and bonus structure can be discussed upon interview. Ideally you’re located in Los Angeles, or willing to relocate.


Project Role: Gameplay Programmer

As a critical anchor for the project you’ll be crafting code for character interactions, NPC interactions, scripted sequences, combat, environmental interactions and much more. Help us build something satisfying and fluid while overcoming new and exciting challenges in gameplay.

Your responsibilities + attributes

  • Ability to express and rapidly prototype gameplay ideas.
  • Capable of giving and receiving constructive feedback on designs. Strong communication skills are vital, as we’re incredibly open and straightforward when it comes to our internal conversations about gameplay.
  • Ability to creatively overcome complex gameplay and systems problems with innovative solutions.
  • Ability to breakdown tasks with accurate time estimates, from high-level components to smaller tasks.
  • Capable of working independently, keeping on-task and motivated.
  • Excited and able to work with a small, nimble team and participate in major decisions.
  • Flexible with any additional responsibilities; small teams require each member to have a willingness to expand their role and take on other tasks.
  • Ideally located in Los Angeles, or willing to relocate.

Skills + Experience

  • Extensive knowledge of C/C++ programming languages.
  • Visual Studio experience.
  • Proficient in Unreal 4, including ample familiarity with the Blueprint system.
  • Excellent 3d math skills.
  • Familiarity with Maya is a plus.

To apply

Send your application to jobs@heart-machine.com with the title “Job application – Gameplay Programmer”.

Please include specific skills you would bring to a new project, as well as any links to current and/or past projects.

*Candidates must be legally authorized to work and accept new employment in the U.S.


Project Role: Graphics Engineer

We’re looking for a talented Graphics Engineer to join our growing team! We’re building intricate and surreal locations, pushing our style, designs, engine and hardware to the limits: we need a skilled individual to be a key part in crafting a stunning experience.

Our graphical presentation is critical to our projects; it contributes to an aesthetic and atmosphere that is entirely our own. If you feel you’d be a good fit for our highly collaborative team and want to make a major impact with an agile group, join us!

Your responsibilities + attributes

  • Utilize current graphics features and design a variety of new features in Unreal 4.
  • Staying current on the latest graphics technology via research, eager to utilize new techniques in Unreal 4.
  • Bolster existing features in the engine to support members of the team.
  • Ability to breakdown tasks with accurate time estimates, from high-level components to smaller tasks.
  • Capable of working independently, keeping on-task and motivated.
  • Excited and able to work with a small, nimble team and participate in major decisions.

Skills + Experience

  • Extensive knowledge of C/C++ programming languages.
  • Visual Studio experience.
  • Proficient in Unreal 4, including ample familiarity with the Blueprint system.
  • Incredible 3d math skills.
  • Ample understanding of GPU architecture.
  • Familiarity with Maya is a plus.

To apply

Send your application to jobs@heart-machine.com with the title “Job application – Graphics Engineer”.

Please include specific skills you would bring to a new project, as well as any links to current and/or past projects.

*Candidates must be legally authorized to work and accept new employment in the U.S.


Project Role: Level Designer

If you’re an incredibly capable level designer with ample spacial reasoning skills, a strong sense of storytelling, great sense of pacing and an eye for good compositions in 3d, please reach out to us!

Level design requires a massive amount of testing and collaboration between all of us on the team; you’ll primarily be working with the project lead each day, while also testing new designs with internal members of the team as often as possible. Once production ramps up, we like to hold monthly group playtest sessions with select outside sources to keep our designs sharp.

Your responsibilities + attributes

  • Work closely with the project lead to help compose a structure for numerous unique zones
  • Help to concept and craft the feel and design standards for levels, environmental hazards and various in-world interactions
  • A passion for great level design derived from firm examples within other games
  • Capable of telling a story through level design
  • Capable of giving and receiving constructive feedback on designs. Strong communication skills are vital, as we’re incredibly open and straightforward when it comes to our internal conversations about gameplay
  • Capable of working independently, keeping on-task and motivated
  • Excited and able to work with a small, nimble team and participate in major decisions

Skills + Experience

  • Shipped/built to completion at least one game as a level designer, preferably single player
  • Extensive knowledge of Unreal 4, particularly working with Blueprints and other relevant toolsets for scripting
  • Worked with playtesters, with a firm grasp on how to conduct play test sessions whether individual or larger in scale. Can process and implement player feedback appropriately
  • Highly skilled game player with third person action games

To apply

Send your application to jobs@heart-machine.com with the title “Job application – Level Designer”.

Please include specific skills you would bring to a new project, as well as any links to current and/or past projects.

*Candidates must be legally authorized to work and accept new employment in the U.S.